VR and AR. Theses are two of the hottest technologies in the world today. Yet, what is their limitations? Is one more useful than another, and if so, will this cause the other to become nothing more than a fad? Well, it seems that according to this podcast, AR may be the more fruitful technology at least in the enterprise world. According to the speakers, VR doesn't have any real enterprise use. Its main use is for gaming and training videos. On the other hand, AR is being utilized in both personal and professional settings. Home customers use it for entertainment, while business customers use it for their trade or establishment (e.g. marketing, manufacturing, and engineering).

Despite AR's edge, one of the speakers did mention one use of VR in enterprise environments and that is for big data presentations. Organizations can take advantage of VR to present their data in a way that is easier to comprehend. Rather than presenting their complex data on panels of 2d screens using AR or letting an automated machine process the data, VR can present data in a 3-d, immersive environment that allows people to process the data that is quicker and more efficient than 2-d screens or computers.
In my opinion, I believe we have not seen a pittance of what VR and AR can do. I do agree with the speakers that right now AR has more practicality in the business environment than VR, but I don't believe this will be permanent. As time marches on, VR's use in the enterprise world will grow. It happened to virtualization, it happened to cloud computing, and it will happen to VR.
Here is the link to the podcast if you wish to check out more: https://twit.tv/shows/this-week-in-enterprise-tech/episodes/184?autostart=false